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Professional iOS Programming
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Professional iOS Programming
von: Peter van de Put
Wrox, 2013
ISBN: 9781118844250
578 Seiten, Download: 23690 KB
 
Format: EPUB, PDF
geeignet für: geeignet für alle DRM-fähigen eReader Apple iPad, Android Tablet PC's Apple iPod touch, iPhone und Android Smartphones Online-Lesen PC, MAC, Laptop

Typ: A (einfacher Zugriff)

 

 
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Inhaltsverzeichnis

  Copyright 6  
  Dedication 7  
  Credits 8  
  About the Author 9  
  About the Technical Editor 9  
  Acknowledgments 11  
  Contents 13  
  Foreword 21  
  Introduction 23  
  Part I: Developing a Professional UI 31  
     Chapter 1: Creating a Personal Library 33  
        Creating Your Personal Library 34  
           Understanding Project Basics 34  
           Starting a New Project 35  
           Configuring Your Project 36  
           Defining Constants 38  
           Using the Configuration 38  
           Importing the Header File 40  
        Registration—Login 41  
           Creating Registration Logic 42  
           Initializing Data 45  
           Initializing Application Defaults 45  
           Creating Login Logic 46  
           Securing Passwords 48  
           Storing the Password in a Keychain 50  
        Crash Management 50  
           Understanding Crashes 51  
           Implementing a Crash Handler 51  
        Summary 58  
     Chapter 2: Advancing with Tableviews 59  
        Understanding the UITableView 59  
           datasource and delegate 60  
           Scrolling 64  
        Building a Chat View Controller 68  
           Building a datasource 69  
           Building a Chat Data Object 69  
           Building a Custom UITableView 72  
           Flexible Cell Height 75  
           Developing Custom Cells 76  
           Creating the Chat User Object 79  
           Putting It All Together 80  
        Drilling Down with UITableView 86  
           Implementing a UISearchBar 96  
           Adding an Alphabet Index 102  
        Summary 107  
     Chapter 3: Advancing with Map Kit 109  
        Simulating iOS Device Movement 110  
           Why You Need a GPS Simulator 110  
           Creating the Simulator 110  
           Creating a GPS Route File with Google Maps 114  
           Implementing the YDLocationSimulator 117  
        Working with Annotations 120  
           Creating Custom Annotations 120  
           Responding to Annotation Call-Outs 125  
        Summary 148  
     Chapter 4: Understanding Action Views and Alerts 149  
        Asking for User Input 149  
           Creating a UIActionSheet with Multiple Options 150  
           Presenting the UIActionSheet 155  
        Responding to User Input 163  
           Processing the User Selection 163  
        Extending the UIAlertView 166  
           Adding a UITextField to a UIAlertView 166  
        Summary 170  
     Chapter 5: Internationalization: Building Apps for the World 171  
        Localizing Your Application 171  
           Setting Up Localization 173  
           Localizing Interface Builder Files 174  
           Localizing Strings 175  
           Localizing Images 178  
           Localize the Name of Your Application 180  
        Working with Date Formats 181  
           What Is a Locale? 181  
           Understanding Calendars 185  
           Storing Dates in a Generic Way 189  
         Working with Numbers 190  
           Introducing Number Formatters 190  
        Summary 194  
     Chapter 6: Using Multimedia 195  
        Portable Document Format 195  
           Displaying a PDF Document with a UIWebView 196  
           Displaying a PDF Document using QuickLook 200  
           Creating a Thumbnail from a PDF Document 203  
           Creating a PDF Document 207  
        Playing and Recording Audio 211  
           Introduction to the Frameworks 212  
           Playing an Audio File from the Bundle 212  
           Playing Audio from Your iTunes Library 217  
           Playing Streaming Audio 221  
           Recording Audio 223  
        Playing and Recording Video 228  
           Playing a Video File from the Bundle 229  
           Playing a Video from Your iTunes Library 232  
           Playing a YouTube Video 235  
           Recording Video 237  
        Summary 240  
  Part II: Networking—Data Processing 241  
     Chapter 7: Using Web Services and Parsing 243  
        Why Would You Need to Use a Web Service? 243  
        Understanding Basic Networking 244  
           Understanding Protocols 244  
           Understanding Operations 245  
           Understanding Response Codes 245  
        Introduction to Web Services 246  
        Calling an HTTP Service 246  
           Requesting a Website 246  
           Downloading an Image from an HTTP URL 249  
           Requesting a Secure Website Using HTTPS 255  
           Using Blocks 258  
        Calling a REST Service 262  
           Constructing Your Request 262  
           Processing the Response 266  
           Posting to a RESTful Service 272  
        Making SOAP Requests 278  
           Preparing Your Request 280  
           Passing Values to an Operation 282  
           Understanding Secure SOAP Requests 288  
        More Parsing 290  
           What about Comma-Separated Value Files? 290  
           Transforming XML to an NSDictionary 296  
        Summary 300  
     Chapter 8: Using FTP 301  
        Developing an FTP Client 302  
           Writing a Simple FTP Client 302  
           Downloading a Remote File 307  
           Creating a Remote Directory 309  
           Listing a Remote Directory 310  
           Uploading a File 313  
           Reading from an NSStream 314  
           Writing to an NSStream 315  
           Writing a Complex FTP Client 318  
        Working with an FTP Client 327  
        Summary 327  
     Chapter 9: Implementing Core Data 329  
        Introduction to Core Data 329  
           Why Should You Use Core Data? 330  
           Introducing Managed Object Context 330  
           Introducing the Managed Object Model 330  
           Introducing Managed Objects 331  
           Introducing Persistent Stores 331  
           Introducing Fetch Requests 331  
        Using Core Data in Your Application 332  
           Creating a Managed Object Model 332  
           Creating Managed Objects 335  
           Creating Persistent Stores 336  
           Setting Up Your Appdelegate 337  
         Using Core Data in Your Application 339  
           Using Managed Objects 339  
           Fetching Managed Objects 341  
           Using Relationships 346  
           Understanding Model Changes 350  
        Tuning for Performance 354  
        Concurrency with Core Data 361  
        Summary 362  
  Part III: Integrating Your App 363  
     Chapter 10: Notifications 365  
        Implementing Local Notifications 366  
           Understanding Local Notifications 366  
           Creating a Notification 367  
           Receiving a Notification 370  
        Understanding Push Notifications 371  
           Configuring the Developer Portal 373  
           Obtaining Certificates 376  
           Implementation with Urban Airship 379  
        External Notifications 382  
           Defining a Custom URL Scheme 382  
           Responding to the URL Request 383  
        Summary 384  
     Chapter 11: Sending E?Mail, SMS, and Dialing a Phone 385  
        Sending E?Mail 385  
           Composing an E?Mail 386  
           Working with Attachments 388  
        Sending SMS (Text Message) 389  
           Verifying if SMS Is Available 389  
           Composing a Text Message 389  
        Dialing a Phone Number 390  
           Verifying Dialing Capability 390  
        Summary 391  
     Chapter 12: Understanding the Address Book 393  
        Introduction to the Address Book Framework 393  
        Accessing the Address Book 394  
           Selecting a Contact 394  
           Requesting Access Permission 397  
           Displaying and Editing a Contact 400  
           Creating a Contact 403  
           Deleting a Contact 405  
        Programmatically Accessing the Address Book 405  
           Understanding Address Books 406  
           Understanding Records 409  
           Understanding Properties 410  
           Creating a Contact Programmatically 411  
           Deleting a Contact Programmatically 414  
        Summary 414  
     Chapter 13: Event Programming 415  
        Introduction to the Event Kit Framework 415  
        Using the EventKitUI Framework 416  
           Requesting Access Permission 416  
           Accessing a Calendar 418  
           Creating and Editing a Calendar Event 420  
        Programmatically Accessing the Calendar Database 421  
           Creating an Event 422  
           Editing an Event 426  
           Deleting an Event 427  
           Stay Synchronized 427  
        Working with Reminders 427  
           Creating a Reminder 428  
           Editing a Reminder 429  
           Deleting a Reminder 429  
           Working with Alarms 429  
        Summary 431  
     Chapter 14: Integrating with Social Media 433  
        Introduction to Social Media Integration 433  
        Understanding the Accounts Framework 434  
        Understanding the Social Framework 438  
           Making a Post 439  
           Retrieving Tweets 448  
        Integrating with Facebook 449  
        Creating a Single Sign-In Application 456  
        Summary 461  
  Part IV: Taking Your Application to Production 463  
     Chapter 15: Analyzing Your Application 465  
        Performing a Technical Analysis 465  
           Application Crashes 466  
           Blocking the Main Thread 466  
           Memory Leaks 467  
           Using Synchronized HTTP Requests 468  
           Extensive Bandwidth Usage 468  
           Battery Drainage 472  
           Bad User Interface 474  
        Performing a Commercial Analysis 474  
           Introducing Flurry Analytics 475  
        Summary 476  
     Chapter 16: Monetize Your App 477  
        Introduction to Monetizing 477  
           Paid Application 478  
           Advertising 478  
           In-App Purchases 478  
           Subscriptions 478  
           Lead Generation 479  
           Affiliate Sales 479  
        Developing In-App Purchases 479  
           Introduction to In-App Purchase 479  
           Registering Products 480  
           Choosing the Product Type 480  
           Understanding the In-App Purchase Process 481  
           Implementing an In-App Purchase 482  
        Monetizing with Advertisements 503  
           Introducing the iAd Framework 503  
           Implementing the AdMob Network 506  
        Summary 509  
     Chapter 17: Understanding iTunes Connect 511  
        IOS Developer Member Center 512  
           Obtaining a Developer Certificate 512  
           Managing Devices 516  
           Managing Apps 519  
           Creating a Development Provisioning Profile 526  
           Creating a Distribution Provisioning Profile 529  
        Summary 533  
     Chapter 18: Building and Distribution 535  
        App Store Review 535  
           Understanding the Review Guidelines 536  
           Understanding the Review Process 536  
           Understanding Rejections 539  
           Avoiding Common Pitfalls 539  
        Building for Ad Hoc Distribution 540  
           Building Your Application 540  
           Distribute for Testing 542  
        Building for App Store Distribution 544  
        Summary 551  
     Appendix A: Audio Codes 553  
     Appendix B: Artwork Dimensions 557  
        Device Dimensions 557  
           iTunes Connect Artwork Dimensions 559  
  Index 561  
  Advertisement 578  


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